[visionOS 2] PolySpatial: Unlock New Spatial Computing Features
Solution
Unity 2022.3.x - Unity 6.3.x
Published Sun, Mar 15
Developers require specific timelines for PolySpatial and visionOS packages to ensure compatibility with visionOS 2 and access new features such as Metal hover effects.
PolySpatial compatibility for visionOS 2 is entering final validation, with upcoming support for Metal hover effects and PSVR2 controller tracking.
Compatibility with visionOS 2 is currently in its final stages of internal testing. Development teams are actively working to ensure the stability and functionality of the PolySpatial and visionOS packages on the updated operating system.
The following features are slated for the public roadmap:
- Hover effect support for PolySpatial applications using the
Metalrendering backend. - Integration of visionOS
Enterprise APIsfor specialized hardware access. - Support for
PSVR2 Sense Controllerstracking within theXR Interaction Toolkit.
Further information regarding the next official release and the updated roadmap will be made available following the completion of the current testing phase. It is recommended to maintain projects on the latest Unity 6 LTS to ensure immediate access to PolySpatial updates upon their release.
Additional Tips
- Monitor the
Package Managerregularly for pre-release versions of the PolySpatial suite. - Use the
XR Plug-in Managementsettings to toggle platform-specific features once the updated visionOS package is imported.
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Content inspired by a Unity discussion post.