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architecture

[PlasticSCM] Master Distributed Workflows: Project Collaboration Unlocked

Under Audit

version control

Unity 2021.3.x - Unity 2023.x

Published Wed, Mar 11

Users report that the distributed workflow, a feature previously available in PlasticSCM, appears to be missing or undocumented within Unity Version Control, causing uncertainty about its current availability and usage.

Issue

 When the version control system was known as PlasticSCM, it offered a dual-workflow capability, allowing for both centralized and distributed workflow models. The distributed workflow was particularly appealing for projects anticipating significant experimentation. However, since the system transitioned to Unity Version Control, the distributed workflow model seems to have been discontinued or is no longer officially supported and documented. Users are unable to find instructions on how to utilize a distributed workflow or any explicit confirmation regarding its removal.

Experimental Fixes
  • Review the latest official Unity Version Control documentation for any updates on supported workflow models.
  • Consider alternative version control systems like Git that inherently support distributed workflows and integrate with Unity projects.
  • If a distributed workflow is critical, explore Unity’s Git integration options or other third-party VCS solutions.

Editor's Note:

The above fixes have not been verified by our audit team yet. They are provided exclusively for your own technical research. We recommend creating a backup of your project before proceeding with any attempts. Utilize at your own discretion!

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Content inspired by a Unity discussion post.