editor
[2D] Fix Stuttering Character Animation Loop Point
Solution
Unity 2021.x - Unity 6.3.x
Published 15 days ago
2D animation cycles frequently exhibit a visible stall or frame-skip during the loop transition. This typically occurs because the first and last keyframes are identical, causing the engine to render the same pose twice in succession, or because the interpolation curves do not maintain velocity across the loop point.
Quick-Fix
Aligning tangents in the Animation Window ensures velocity continuity and removes the frame-doubling effect at loop points.
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Content inspired by a Unity discussion post.